Interactive video is an important part of an overall learning and development strategy for 70% of L&D professionals. That’s according to Kineo’s latest report, released today. It shows that interactive video has hit the mainstream, cited as an essential or important part of the delivery toolkit for over two thirds of L&D professionals.
Virtual reality was also a popular choice for L&D teams looking to introduce new technology into the workplace. As employees become more and more used to the way they consume information in their everyday lives – whether that’s using apps, interacting with video ads or trying out VR with the likes of Google Cardboard – there’s more expectation for workplace learning to be delivered in a similar way.
Learning Insights 2017: Progress with purpose highlights that change is still happening apace in the world of L&D – not least because of a heightened sense of learners’ expectations. But, interestingly, the report also shows that L&D professionals are now moving with the times. It shines a spotlight on success stories, case studies and practical tips for adopting new ways of delivering learning content.
Over 200 people contributed to this report through interviews and an online survey, making it the widest-ranging to date. The report, launched on 31 January, explores the challenges and preoccupations of L&D professionals as well as celebrating their steps forward to achieve goals.
The Kineo team will be on hand at Learning Technologies 2017, taking place on 1 and 2 February in London, to discuss the report’s findings and how they can help guide L&D teams through changes in the industry.