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Raptivity Receives Kudos at the eLearning Guild Annual Gathering 2007 : TurboPacks based on key conference topics set gathering abuzz

Pune, IndiaLearning NewsHarbinger Group

Raptivity was recently showcased at the eLearning Guild Annual Gathering 2007, at Boston. The new TurboPacks in the Raptivity product line drew conference participants to the Raptivity booth constantly

 

Raptivity was recently showcased at the eLearning Guild Annual Gathering 2007, at Boston. The new TurboPacks in the Raptivity product line drew conference participants to the Raptivity booth constantly.

The eLearning Annual Gathering brings together a broad spectrum of eLearning professionals from across the world. A vast array of topics was covered at this year's conference. Over a thousand participants contributed their unique perspectives and discussed new thresholds in eLearning technology advancements.

Raptivity owed some of the buzz to the key topics being discussed at the conference, areas that Raptivity has already explored considerably. The topics included various aspects of immersive learning and the use of videos and games in eLearning. The new Games, Simulation, and Video TurboPacks, Raptivity's next-generation interaction model suites, are based on these new eLearning ideas. Another recent Raptivity release - the Raptivity Interaction Learning Guide - is a first of its kind step-by-step reference guide for interaction models, and was also well praised.

"The numbers visiting our booth never once dwindled through the duration of the conference. After looking at the new Raptivity Games, Simulation, and Video TurboPacks, the customers and users expressed their heartfelt appreciation to the team for pressing forward with their innovative ideas," said Seema Chaudhary, Director, Business Development.

The team also found out that the interest about Raptivity wasn't just restricted to either sides of the Atlantic, but came from several European, Asian, and South American participants as well!

About Raptivity

With Raptivity, users can create interactivity rapidly and add it conveniently to their eLearning content. With interactive content, learning experiences become memorable and drop-out levels go down.

Raptivity provides a pre-built library of rapidly-customizable interaction models. These interaction models are based on the best practices in instructional design. Users can customize them to create any number of variations. The content published by Raptivity is a single flash file so it fits right into hundreds of eLearning tools and can be used anywhere. With its patent-pending technology and open architecture, Raptivity is at the forefront of rapid interactivity technology.

Raptivity recently won the eLearning Guild Platinum Award for highest user satisfaction in simulation tools category. Raptivity also won the Gold Award under games tools category.

For more information on Raptivity, visit www.raptivity.com