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Growth Engineering In Training Industry’s Top 20 Gamification Companies Third Year Running

Windsor, UKLearning NewsGrowth Engineering

Multi-award winning learning technology superheroes, Growth Engineering have been named in Training Industry’s Top 20 Gamification Companies 2017 list.

 

Training Industry’s list of the Top 20 Gamification Companies 2017 recognises the world’s best providers of gamification services and technologies, which support learning and development. This is the third year running that Growth Engineering have featured in the prestigious list.

Training Industry constantly monitors the training marketplace in their hunt for the best providers of gamification services and products. The final Top 20 Gamification Companies 2017 was based on a strict set of criteria:

  • Features and capabilities of the gamification products/services
  • Company size and growth potential
  • Quality and number of clients/users
  • Geographic reach
  • Awards, recognition, and competitive differentiation

President of Training Industry Inc., Ken Taylor said: “This year’s 2017 Top 20 Gamification Companies are leading the way in developing and implementing innovative gaming techniques to engage and improve the corporate learning experience.”

Gamification is a key element in successfully engaging learners and creating lasting behaviour change. It taps into learners’ urge to collect rewards, be recognised for their achievements and have fun whilst learning! This is why Growth Engineering put gamification at the heart of all they do, from their gamified Academy LMS to their brand new Knowledge Arcade app.

On top of this, they work closely with customers to create fully personalised training solutions that meets their specific learner needs and business goals. This ensures customers can get the most from their gamified learning platform.

Here is a closer look at how gamification works in two of Growth Engineering’s key products:

The Academy LMS

The Academy LMS is Growth Engineering’s fully-gamified learning management system. It uses gamification features including Experience Points, Badges, Levels and Leaderboards to engage learners and drive lasting behaviour change. These features combine to create an engaging and social training platform that keeps learners coming back for more.

The Knowledge Arcade

The Knowledge Arcade is an engaging learning environment condensed into a mobile app. It is packed full of gamification features, such as virtual rewards and knowledge battles where learners can pit their wits against each other. It also  includes access to Growth Engineering’s game-based content creator Genie (featured in Training Industry’s Top 20 Content Authoring Companies List 2017).

Read more about how Growth Engineering’s customers use their learning technologies here.

Growth Engineering’s Managing Director, Juliette Denny said: “It’s absolutely terrific to be on Training Industry’s Top 20 Gamification Companies List 2017 once again. This is the third time we’ve made the list and we couldn’t be happier. Training Industry recognise the vital role gamification plays in creating learner engagement and lasting behaviour change. So it’s awesome to be recognised for our expertise and passion for gamification.

When done right gamification can transform your training! However, it’s not just about turning everything into a game or adding gaming mechanics to the same old training you had before. What’s really important is to develop a gamified strategy and platform that resonates with your company vision, values and learners’ needs. This is why we work closely with each and every customer to ensure we create a personalised platform that their learners love!”

 

GAME's Craig Mills on how GAME use Growth Engineering's gamified Academy LMS to transform their company training.